TRIANGULATION_REFINE is an executable C++ program, using double precision arithmetic, which reads information describing a triangulation of a set of points and creates a refined triangulation.
The refined triangulation is created by dividing each triangle into four similar subtriangles. The mesh size parameter h will be halved by such a procedure. If the input triangulation is Delaunay, then so will be the output triangulation.
The program can handle triangulations that use 3 or 6 nodes per triangle.
The input and output files use the simple TABLE format; comment lines begin with a "#" character. Otherwise, each line of the file contains one set of information, either the coordinates of a node (for a node file), or the indices of nodes that make up a triangle, (for a triangle file).
The input file nodes.txt contains the node information for the triangulation. Each data line contains the X and Y coordinates of a single node.
The input file triangles.txt contains the triangle information for the triangulation. Each line contains the indices of 3 or 6 nodes that form a triangle.
TABLE is the format used for the input and output files.
TABLE_DELAUNAY is an executable C++ program which can read a file of point coordinates and construct the Delaunay triangulation for that set of points.
TRIANGLE is an executable C program which computes a triangulation of a geometric region.
TRIANGULATION is a C++ library of routines for carrying out various operations on order 3 ("linear") or order 6 ("quadratic") triangulations.
TRIANGULATION_BOUNDARY_NODES is an executable C++ program that reads data defining a triangulation, determines which nodes lie on the boundary, and writes their coordinates to a file.
TRIANGULATION_DISPLAY_OPEN_GL is an executable C++ program which reads files defining a triangulation and displays an image using Open GL.
TRIANGULATION_L2Q is an executable C++ program that reads data defining a 3-node triangulation and generates midside nodes and writes out the corresponding 6-node triangulation.
TRIANGULATION_MASK is an executable C++ program, which takes an existing triangulation and deletes triangles and their corresponding nodes as requested by the user.
TRIANGULATION_ORDER3 is a directory which contains a description and examples of order 3 triangulations.
TRIANGULATION_ORDER6 is a directory which contains a description and examples of order 6 triangulations.
TRIANGULATION_ORIENT is an executable C++ program that reads data defining a triangulation, makes sure that every triangle has positive orientation, and if not, writes a corrected triangle file.
TRIANGULATION_PLOT is an executable C++ program that reads data defining a triangulation and creates a PostScript image of the nodes and triangles.
TRIANGULATION_Q2L is an executable C++ program that reads data defining a 6-node triangulation, and subdivides each triangle into 4 3-node triangles, writing the resulting triangulation to a file.
TRIANGULATION_QUALITY is an executable C++ program that reads data defining a triangulation and computes a number of quality measures.
TRIANGULATION_RCM is an executable C++ program that reads data defining a triangulation, determines an ordering of the nodes that will reduce the bandwidth of the adjacency matrix, and writes the new triangulation information to a file.
TRIANGULATION_REFINE is also available in a FORTRAN90 version and . a MATLAB version.
TRIANGULATION_TRIANGLE_NEIGHBORS is an executable C++ program that reads data defining a triangulation, determines the neighboring triangles of each triangle, and writes that information to a file.
BOX_ORDER3 is an example of the refinement of a 3-node triangulation of a rectangular box.
IRREG_ORDER6 is an example of the refinement of a 6-node triangulation of an irregular region with a hole:
HOUSE_ORDER6 is an example of the refinement of a simple 6-node triangulation of a "house" diagram that involved 3 triangles.
You can go up one level to the C++ source codes.