%% TEST01 tests routines to read a Bezier surface definition. % % Modified: % % 19 June 2006 % % Author: % % John Burkardt % clear node_file_name = 'teapot_nodes.txt'; rectangle_file_name = 'teapot_rectangles.txt'; fprintf ( 1, '\n' ); fprintf ( 1, 'TEST01\n' ); fprintf ( 1, ' BEZIER_SURFACE_NODE_SIZE determines the number of\n' ); fprintf ( 1, ' nodes in a Bezier surface node file.\n' ); fprintf ( 1, ' BEZIER_SURFACE_NODE_READ reads the\n' ); fprintf ( 1, ' nodes in a Bezier surface node file.\n' ); fprintf ( 1, ' BEZIER_SURFACE_RECTANGLES_SIZE determines the number of\n' ); fprintf ( 1, ' rectangles in a Bezier surface rectangle file.\n' ); fprintf ( 1, ' BEZIER_SURFACE_RECTANGLES_READ reads the\n' ); fprintf ( 1, ' rectangles in a Bezier surface rectangle file.\n' ); % % Get the number of nodes, allocate space for them, and read them in. % node_num = bezier_surface_node_size ( node_file_name ); node_xyz = bezier_surface_node_read ( node_file_name, node_num ); bezier_surface_node_print ( node_num, node_xyz ); % % Get the number of rectangles, allocate space for them, and read them in. % rectangle_num = bezier_surface_rectangle_size ( rectangle_file_name ); rectangle_node = bezier_surface_rectangle_read ( rectangle_file_name, ... rectangle_num ); bezier_surface_rectangle_print ( rectangle_num, rectangle_node );